Showing posts with label Bioshock. Show all posts
Showing posts with label Bioshock. Show all posts

Thursday, April 25, 2013

The Mind: Gamer Limbo

Here's my excuse.
Geez, it's been exactly two months since I posted my last comic. This is unacceptable.

Anyway, here's my pseudo-Three's a Game comic, 'The Mind of Daget J Sparrow', where we shall dive into the occasionally hallucinogenic mindscape of the Video Game Samurai himself. The idea behind 'The Mind' is to be a much quicker, experimental comic where I muck around with a different art style with every comic. It also means that I can write the usual game-humor into this comic whist using the standard Three's a Game comic to focus on getting some Story material on paper and flesh out the TAG world.

Someone needs to give me a kick or two to keep me focussed on writing these, but you can soon look forward to chainsaw fights, clone armies and a new direction for Three's a Game. It's gonna get weird, but I think you'll like what I've got planned.

And if you don't, I've no doubt you'll let me know.

Saturday, September 25, 2010

If they came to hear me beg...

Edit: I know there's missing pieces of the speech bubbles in panel 1, but I can't be bothered fixing them (and thus destroying the image quality any further).

Here's last Friday's comic. I'm sorry I haven't posted for the last week.

I've been playing Halo: Reach, see.

Lovin' the campaign. Lovin' the Forge. Lovin' the...EVERYTHING! Story isn't as solid as previous Halo games, but the gameplay definitely makes up for it. And the ending is brilliant (you'll have to play it for yourself to see what I mean)!

In other news about something apart from Halo, the first Bioshock Infinite gameplay has finally been released for the world to see.

I definitely know what I'll be doing when the end of the world arrives!

You may also have noticed the new link to my deviantART account on the sidebar there. I know: not works of art, but take a look if you're interested.

Next up: two and a half weeks of HSC study, followed by a month of exams. Joy (sarcasm).

Monday, September 13, 2010

...are you feeling fine?

The R.E.M. reference should be kicking in right about now.

I've played through the entire Minerva's Den campaign, and I gotta say I enjoyed every bit of it-especially the end (no, I'm not going to tell you how it ends, just that it was really, really good). If you're a fan of Bioshock, I recommend downloading it. Worth every Microsoft Point.

BTW: End of the world

The events of this comic...pretty much happened. Exactly.

Saturday, September 4, 2010

TX-1000, Brain Cells: Zero

So, I was downloading Bioshock 2: Minerva's Den today, and I suddenly realised a similarity between it and the Terminator movies:

1) "The Thinker" is a computer that can think and reason for itself...kinda like Skynet
2) The Big Daddy is, very simply put, a robot. reminiscent of the Terminators, don't you think?
3) There's an arcade style game called "Spitfire" in the second level, "Operations". In the second Terminator movie, John Conner is playing video games at the arcade right before he meets the Terminators for the first time.

Friday, August 13, 2010

...and good morning to you too.

The shock reveal of Bioshock Infinite-and by shocking, I mean in both timing and the reveal of the new sky city of Columbus-has obviously grabbed my attention during these ever-nagging exams.

And speaking of Allie's favorite games...Day 1 released a higher quality version of the F.E.A.R. 3 opening cinematic. Looks great: can tell how much study I do.

And yeah, you may have noticed that the comic now has a background...

Saturday, August 7, 2010

The Universal Strategy may have figured by now that I'm not a fan of the RTS rush tactic.

2K revealed their new "Minerva's Den" expansion pack yesterday. Judging only by 2 pictures and a short article, it looks a lot more worthwhile then the "Protector Trials" were. Allie must be bounding across the room right about now...

EDIT: I forgot to mention, this comic was actually Mitchell Brook's idea. Probably should've put that in the credits...

Friday, July 23, 2010

Dreamtime Mr D.

If I ever move out, I'd probably sleep on the lounge (aka: couch) anyway.

Sunday, July 11, 2010


We interrupt our PC vs Mac story to bring you this:

A while ago, I decided to give Allie a bit of a visual upgrade. Now, she looks a little more like a Bioshock 2 Little Sister. This means that Allie has added detailed compared to her variant that looked more like F.E.A.R.'s Alma Wade.

Of course, some readers out there prefer the plain red dress Allie, since it reminds them of their favorite flesh-melting horror character. So, this week's poll is there for you all to decide which Allie variation you like. Whichever Allie style wins, I'll keep.

(yeah, this picture was rushed, hence why "Alma Allie" ended up smaller than "Little Sister Allie". Also, I tried a different medium for Allie's eyes, which messed up royally, so I had to fix that.)

Wednesday, June 23, 2010

Job description

...not again...

I admit, this one was a bit rushed. I'll have to make up for this lack of serious work on Friday I suppose...

Thursday, May 20, 2010

Gold-eyed girl

(pretend she has gold eyes)

Jarrod, there's several more questions I'd be asking in this situation;

1) Is she supposed to be a Little Sister from Bioshock 2, or Alma Wade from F.E.A.R.?
     A) Does it matter?

2) Why is she playing a MA15+ game (18+ in America)?
    A) Because she's really good at it.